I just finished a demo with A* pathfinding to get my navigation going. Stopped texturing for now to get a bit of a demo going just to show you people what i’m trying to achieve.
You can view the demo at SuperFlat.nl.
There’s one textured building in there, you can tell that lighting needs a lot of work. no textures on anything else yet and all the characters are missing still. But i’m not going to start on characters till i’m done with all the terrain and surroundings. Mostly this is because i don’t have a lot of experience with character modelling and animation so i’m saving that till last so i can give it all my attention and get it right.
Somewhere along the lines i’ll get around to whipping up some of the conversation mechanics!










