Zoom zoom

Unity3D

I put up a Unity3D project on chaldkydri.com. I wasn’t sure how a page would react to having 2 Unity3D players running on it. That and the buttons in the application disappeared due to the dimensions changing, should have scripted that a bit more flexible in retrospect :P

Click meh: Zoom

I did this in cooperation with Ysbrand from from www.ys-brand.com. He delivered the model and animations, i did the programming and skinning in Unity3D. You can orbit around the arm and use the scroll wheel to zoom in and out. I haven’t figured out how to get the animation blending working yet but i suspect we need to collapse the animation and re-export it, something to do with keyframes to interpolate between.

If anyone knows how to fix the jaggy edges/lines around the black bits, please drop me a line! It’s driving me insane.

2 Responses to “Zoom zoom”

  1. LadyXera says:

    Ok, I really have to download it huh? I feel like a fossile now… *mumbles*

  2. LadyXera says:

    How about some more updates? Just a mere suggestion, dear. :)

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